
Kristine Kathryn Rusch’s The Disappeared is the first in a series of novels set in the milieu of her novella “The Retrieval Artist.” Now, I haven’t knowingly read the original novella, though it’s on my list of things to do, but I was attracted to Rusch’s writings when I read “Diving into the Wreck” in Asimov’s magazine (see below).
The Disappeared combines two genres, really, because it’s a police procedural with a science fiction backdrop. It’s an absolutely cracking premise: imagine cultural relativism and multi-culturalism to an nth degree, whereby humans are obliged to abide by the decisions of multi-cultural courts to pay for the consequences of crimes committed against aliens on alien planets, and the police have to enforce those laws and decisions.
For example, commit a crime against one species, and the courts may rule that your firstborn belongs to that species. Your choice: don’t have children, or try to disappear, witness-protection style, and start a new life with no connection to your old. In another instance, your sentence might be several years on an alien penal colony.
Disappearance agencies spring up, arranging for people to shed their old identities and live under a new name, somewhere else. But what happens if that agency turns out to have a corrupt employee, willing to sell your new identity to those with the original warrant? And is it really corrupt, when what the agencies are doing is illegal? It’s all good stuff, and Rusch keeps the picture complex. Your sympathies lie both with the helpless fugitives, who in some cases were merely high-spirited youngsters, or didn’t understand the laws they broke or the offence they caused; and with the cops who are obliged to enforce the laws they have no liking for – themselves in fear of accidentally crossing the line. Even the aliens are not portrayed as wholly evil – ruthless, perhaps – as they try to see justice done.
===================

The second in the Retrieval Artist series of novels, Extremes is a classic police procedural science fiction hybrid, with action that takes place, 24-style, over just one day.
As a failed writer (among many other failures), I find it interesting to see Rusch’s narrative technique. She moves rapidly between three main points of view (Flint, the Retrieval Artist, De Ricci, the cop, and Oliviari, a Tracker posing as a medic), picking up each strand of narrative, not after the elision of some time, but where she left off. There isn’t time, in other words, for one character to learn the full details of what another knows, and so all three of them reach their own conclusions based on their own portion of the evidence.
The crime in question is a murder during a – preposterous – extreme sport event on the Moon. Unbelievable, you’d think, if you didn’t already know the hilariously stupid risks people already take on Earth in order to entertain themselves. Of course people will try equally stupid things on the Moon.
So, police procedural, but what does SF add to the mix? The setting, obviously, plays a key role. One of the great details of Rusch’s Retrieval Artist future is that people inhabit domed communities on the Moon, which turns out to be not very glamorous. The air recycling is inefficient, so it can get stuffy; the community has expanded haphazardly over a length of time, so there are old/new bits, crappy building materials, low quality synthesised foods, and so on. Crucially, in a domed community living on recycled air, the release of a deadly virus has a particular impact.
This creative use of the setting extends into the 3rd in the series, Consequences, in which an assassin doctors a crime scene by reprogramming the cleaning robots. First of all they suck up the blood and brains; then the killer re-arranges the bodies, and the robots spew it all out again in a pattern to match the new arrangement. Genius. How would Gil Grissom cope with that?
=======================

For the 4th of the Retrieval Artist space Opera Mysteries Kristine Kathryn Rusch returns to the initial premise of the series, which is the convoluted and difficult legal system that surrounds human-alien relations.
The Disty are an alien race who are horrified by death, to the point where any contact with a dead body is considered a contamination that needs to be cleansed by ritual. They have hundreds of rituals, depending on circumstance. Any ground where a body is discovered is unclean, and those involved in the discovery need to be cleansed by ritual, too.
Depending on how close the unclean person is to the dead person, the ritual can be more or less invasive and destructive. If no family member can be found, the ritual is essentially the same as a death penalty.
Worst of all, the Disty have occupied Mars (a brilliant stroke by Rusch – all other Mars colonies I’ve ever read about were created by humans, and the idea that a planet in our own solar system can be under a completely alien system of government gives you the same chills you’d get if people in our society really could be [legally] executed for drawing cartoons.), which means that they live in close proximity to humans, who must tie themselves in knots in order to avoid contravening Disty law.
When humans fall foul of the Disty, the only realistic option is to disappear – witness protection (or Rushdie) style – to avoid the inevitable violent end.
Buried Deep opens with the discovery of a dead body, which – to the aliens’ horror – appears to have been buried underneath a Disty housing settlement for at least 30 years. The human female’s lost family need to be found for the cleansing ritual, or else the other humans involved (police, pathologist, anthropologist) will face a fate worse than (and including) death.
Unfortunately, the woman was not what she seemed, and finding her family looks to be an impossible task. Things go from bad to worse when a further 100 mummified human bodies are found in the same area.
This parable of extreme cultural relativism is at heart a mystery that needs to be solved, both to reveal an unwritten history (how did 100 bodies end up there?) and – perhaps – save the unwitting humans who stumbled upon a serious problem in the course of doing their jobs. Like all the best SF, it throws the world in which we live into a sharp perspective, exaggerating our own difficulties in rubbing along with religionist nutters of various persuasions to page-turning effect.
Recent Comments